Constructors
constructor
- new MeshBatchUvs(uvBuffer, uvMatrix): MeshBatchUvs
Properties
_updateID
_updateID: number
Readonly
data
data: Float32Array
uvBuffer
uvMatrix
Methods
update
- update(forceUpdate?): void
Parameters
Optional
forceUpdate: boolean
Returns void
Class controls cache for UV mapping from Texture normal space to BaseTexture normal space.
Memberof
PIXI