Loads our textures!
this makes use of imageBitmaps where available.
We load the ImageBitmap on a different thread using the WorkerManager
We can then use the ImageBitmap as a source for a Pixi Texture
You can customize the behavior of this loader by setting the config property.
// Set the config import { loadTextures } from'@pixi/assets'; loadTextures.config = { // If true we will use a worker to load the ImageBitmap preferWorkers:true, // If false we will use new Image() instead of createImageBitmap // If false then this will also disable the use of workers as it requires createImageBitmap preferCreateImageBitmap:true, crossOrigin:'anonymous', };
Loads our textures! this makes use of imageBitmaps where available. We load the ImageBitmap on a different thread using the WorkerManager We can then use the ImageBitmap as a source for a Pixi Texture
You can customize the behavior of this loader by setting the
config
property.