Variable graphicsUtilsConst

graphicsUtils: {
    ArcUtils: typeof ArcUtils;
    BATCH_POOL: BatchPart[];
    BatchPart: typeof BatchPart;
    BezierUtils: typeof BezierUtils;
    buildCircle: IShapeBuildCommand;
    buildLine: typeof buildLine;
    buildPoly: IShapeBuildCommand;
    buildRectangle: IShapeBuildCommand;
    buildRoundedRectangle: IShapeBuildCommand;
    DRAW_CALL_POOL: BatchDrawCall[];
    FILL_COMMANDS: Record<SHAPES, IShapeBuildCommand>;
    QuadraticUtils: typeof QuadraticUtils;
}