Variable graphicsUtilsConst
graphicsUtils: { ArcUtils: typeof ArcUtils; BATCH_POOL: BatchPart[]; BatchPart: typeof BatchPart; BezierUtils: typeof BezierUtils; buildCircle: IShapeBuildCommand; buildLine: typeof buildLine; buildPoly: IShapeBuildCommand; buildRectangle: IShapeBuildCommand; buildRoundedRectangle: IShapeBuildCommand; DRAW_CALL_POOL: BatchDrawCall[]; FILL_COMMANDS: Record<SHAPES, IShapeBuildCommand>; QuadraticUtils: typeof QuadraticUtils;}