Variable EffectSchemaConst

EffectSchema: Zod.z.ZodObject<
    {
        id: Zod.z.ZodString;
        options: Zod.z.ZodObject<
            {
                fragmentSrc: Zod.z.ZodOptional<Zod.z.ZodString>;
                frameHeight: Zod.z.ZodNumber;
                frameWidth: Zod.z.ZodNumber;
                textureHeight: Zod.z.ZodNumber;
                textureWidth: Zod.z.ZodNumber;
                uniforms: Zod.z.ZodOptional<
                    Zod.z.ZodRecord<Zod.z.ZodString, Zod.z.ZodUnknown>,
                >;
            },
            "strip",
            Zod.z.ZodTypeAny,
            {
                fragmentSrc?: string;
                frameHeight: number;
                frameWidth: number;
                textureHeight: number;
                textureWidth: number;
                uniforms?: Record<string, unknown>;
            },
            {
                fragmentSrc?: string;
                frameHeight: number;
                frameWidth: number;
                textureHeight: number;
                textureWidth: number;
                uniforms?: Record<string, unknown>;
            },
        >;
        sourceId: Zod.z.ZodString;
    },
    "strip",
    Zod.z.ZodTypeAny,
    {
        id: string;
        options: {
            fragmentSrc?: string;
            frameHeight: number;
            frameWidth: number;
            textureHeight: number;
            textureWidth: number;
            uniforms?: Record<string, unknown>;
        };
        sourceId: string;
    },
    {
        id: string;
        options: {
            fragmentSrc?: string;
            frameHeight: number;
            frameWidth: number;
            textureHeight: number;
            textureWidth: number;
            uniforms?: Record<string, unknown>;
        };
        sourceId: string;
    },
> = ...