Variable EffectSchemaConst
EffectSchema: Zod.z.ZodObject< { id: Zod.z.ZodString; options: Zod.z.ZodObject< { fragmentSrc: Zod.z.ZodOptional<Zod.z.ZodString>; frameHeight: Zod.z.ZodNumber; frameWidth: Zod.z.ZodNumber; textureHeight: Zod.z.ZodNumber; textureWidth: Zod.z.ZodNumber; uniforms: Zod.z.ZodOptional< Zod.z.ZodRecord<Zod.z.ZodString, Zod.z.ZodUnknown>, >; }, "strip", Zod.z.ZodTypeAny, { fragmentSrc?: string; frameHeight: number; frameWidth: number; textureHeight: number; textureWidth: number; uniforms?: Record<string, unknown>; }, { fragmentSrc?: string; frameHeight: number; frameWidth: number; textureHeight: number; textureWidth: number; uniforms?: Record<string, unknown>; }, >; sourceId: Zod.z.ZodString; }, "strip", Zod.z.ZodTypeAny, { id: string; options: { fragmentSrc?: string; frameHeight: number; frameWidth: number; textureHeight: number; textureWidth: number; uniforms?: Record<string, unknown>; }; sourceId: string; }, { id: string; options: { fragmentSrc?: string; frameHeight: number; frameWidth: number; textureHeight: number; textureWidth: number; uniforms?: Record<string, unknown>; }; sourceId: string; },> = ...