Enumeration TARGETS

Various GL target types.

Memberof

PIXI

Static

Enumeration Members

TEXTURE_2D: 3553

A two-dimensional texture

Default

3553
TEXTURE_2D_ARRAY: 35866

A two-dimensional array texture.

Default

35866
TEXTURE_CUBE_MAP: 34067

A cube-mapped texture. When using a WebGL 2 context, the following values are available additionally:

  • gl.TEXTURE_3D: A three-dimensional texture.
  • gl.TEXTURE_2D_ARRAY: A two-dimensional array texture.

Default

34067
TEXTURE_CUBE_MAP_NEGATIVE_X: 34070

Negative X face for a cube-mapped texture.

Default

34070
TEXTURE_CUBE_MAP_NEGATIVE_Y: 34072

Negative Y face for a cube-mapped texture.

Default

34072
TEXTURE_CUBE_MAP_NEGATIVE_Z: 34074

Negative Z face for a cube-mapped texture.

Default

34074
TEXTURE_CUBE_MAP_POSITIVE_X: 34069

Positive X face for a cube-mapped texture.

Default

34069
TEXTURE_CUBE_MAP_POSITIVE_Y: 34071

Positive Y face for a cube-mapped texture.

Default

34071
TEXTURE_CUBE_MAP_POSITIVE_Z: 34073

Positive Z face for a cube-mapped texture.

Default

34073

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