Constructors
Methods
createRendererTexture
- createRendererTexture(): void
Returns void
destroy
- destroy(): void
Returns void
getEndClipId
- getEndClipId(): string
Returns string
getId
- getId(): string
Returns string
getInDuration
- getInDuration(): number
Returns number
getName
- getName(): string
Returns string
getOutDuration
- getOutDuration(): number
Returns number
getStartClipId
- getStartClipId(): string
Returns string
getTransitionProgress
- getTransitionProgress(currentTime: number): number
Returns number
init
- init(layerId: string): void
Returns void
onPause
- onPause(currentTime: number): void
Returns void
onPlay
- onPlay(currentTime: number): Promise<void>
Returns Promise<void>
onResize
- onResize(width: number, height: number): void
Parameters
- width: number
- height: number
Returns void
render
- render(currentTime: number): void
Returns void
serialize
- serialize(): {
endClipId: string;
id: string;
inDuration: number;
name: string;
outDuration: number;
startClipId: string;
transitionSrc: string;
type: "transition";
} Returns {
endClipId: string;
id: string;
inDuration: number;
name: string;
outDuration: number;
startClipId: string;
transitionSrc: string;
type: "transition";
}
setEndClipId
- setEndClipId(endClipId: string): void
Returns void
setInDuration
- setInDuration(inDuration: number): void
Returns void
setName
- setName(name: string): void
Returns void
setOutDuration
- setOutDuration(outDuration: number): void
Returns void
setStartClipId
- setStartClipId(startClipId: string): void
Returns void
update
- update(transitionProgress: number): void
Parameters
- transitionProgress: number
Returns void