The renderer this system works for.
Readonly
boundBound textures.
Readonly
currentCurrent location.
Readonly
managedList of managed textures.
Bind a texture to a specific location
If you want to unbind something, please use unbind(texture)
instead of bind(null, textureLocation)
Texture to bind
Optional
location: numberLocation to bind at
Unbind a texture.
Optional
texture: BaseTexture<Resource, IAutoDetectOptions>Texture to bind
Generated using TypeDoc
System plugin to the renderer to manage textures.
Memberof
PIXI