The renderer this System works for.
Readonly
checkFrame count since last garbage collection.
Frames between two garbage collections.
Readonly
countFrame count since started.
Maximum idle frames before a texture is destroyed by garbage collection.
Current garbage collection mode.
Static
defaultDefault frames between two garbage collections.
Static
defaultDefault maximum idle frames before a texture is destroyed by garbage collection.
Static
defaultDefault garbage collection mode.
Removes all the textures within the specified displayObject and its children from the GPU.
the displayObject to remove the textures from.
System plugin to the renderer to manage texture garbage collection on the GPU, ensuring that it does not get clogged up with textures that are no longer being used.
Memberof
PIXI