The alignment of any lines drawn (0.5 = middle, 1 = outer, 0 = inner). WebGL only.
The alpha value used when filling the Graphics object.
Line cap style.
The hex color value used when coloring the Graphics object.
Line join style.
The transform applied to the texture.
Miter limit.
If true the lines will be draw using LINES instead of TRIANGLE_STRIP.
The texture to be used for the fill.
If the current fill is visible.
The width (thickness) of any lines drawn.
Represents the line style for Graphics.
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PIXI