The Circle object is used to help draw graphics and can also be used to specify a hit area for displayObjects.
PIXI
Optional
The X coordinate of the center of this circle
The Y coordinate of the center of this circle
The radius of the circle
0 Copy
0
Readonly
The type of the object, mainly used to avoid instanceof checks
instanceof
PIXI.SHAPES.CIRC Copy
PIXI.SHAPES.CIRC
PIXI.SHAPES
Creates a clone of this Circle instance
A copy of the Circle
Checks whether the x and y coordinates given are contained within this circle
The X coordinate of the point to test
The Y coordinate of the point to test
Whether the x/y coordinates are within this Circle
Returns the framing rectangle of the circle as a Rectangle object
The framing rectangle
Generated using TypeDoc
The Circle object is used to help draw graphics and can also be used to specify a hit area for displayObjects.
Memberof
PIXI